Showing posts with label Innovation. Show all posts
Showing posts with label Innovation. Show all posts

Sunday, October 13, 2013

Innovation Review

I first played Innovation at Gencon in 2011.  A guy I had met at the previous Gencon, I was lucky enough to run into again, and he taught us how to play.  I won't lie, that first 3 player game of Innovation was miserable:  the noise of the hall, the analysis paralysis of one player, the open collusion of both my opponents.  After 2 hours I just wanted the game to be over, and I didn't care how.  Meanwhile, out of spite, one of the players was trying to use Fission to reset the board, and just agitate me further.

Despite the fact that we very nearly wanted nothing to do with each other after that first game, we couldn't help but recognize that Innovation was pretty amazing.  So despite that miserable first experience, we both ended up getting our own copies once we got home from Gencon.  We've just never actually played it with each other since.

Innovation is a civilization themed tableau building game.  It was published in 2010 by Asmadi, and was designed by Carl Chudyk.  There is also an Iello edition in the US now, which has better artwork than the Asmadi edition.  I'm not 100% sure how two publishers can be releasing the same game in the same region.