When Lord of the Rings: The Card Game came out, I wasn't too interested. I already owned Warhammer: Invasion, and I was already having enough trouble getting anyone to play that with me. So I passed on it. However, years later, a friend of mine was completely geeking out over Lord of the Rings. When I mentioned there was a card game, she bought it on impulse at PAX East 2013. It took us a few months to get around to digging it out and learning how to play, but once we did, we immediately loved it.
Lord of the Rings: The Card Game is a cooperative Living Card Game released by Fantasy Flight Games in 2011. It was designed by Nate French and Caleb Grace. For those unfamiliar with the Living Card Game format, small booster packs are released roughly monthly. They contain a set roster of cards. There is no randomness, as you would find in a Collectible Card Game. This is highly appealing to a lot of people, myself included. But Living Card Games also try to bill themselves as complete games right out of the core box, using only the starter decks. So how well does Lord of the Rings hold up?