|All ready to play!|
Turn 1. I lucked out this time with lots of close planets. I nearly lost a scout to a black hole, rolling a six. Any closer and there would have been no escaping the gravity well! I also got an early start mining, which will do a good job of funding early expansion. I decide to further pursue mining with a second Mining Ship. I also purchase the first wave of Colony Ships to begin spreading across my home sector.
|Beginning of turn 2|
Turn 3. I had a lot more mining going on, but lost 2 scouts to deep space. I decided to replace one of the scouts I lost since the left side of my empire desperately needs exploring. Perhaps I should have focused on my home sector before venturing into deep space?
|Beginning of turn 4|
|Beginning of turn 5|
|Beginning of turn 6|
|Beginning of turn 7|
|Beginning of turn 8|
|Before the battle!||And the results. What a success!|
Without any need to replace my fleet or upgrade my ships, I'm going to research ship size and defense and go for Battleships after all. I wasn't sure if I wanted to get Attack 3 or Defense 3 at first. But I decided I wanted my ships to be more survivable than be more likely to score hits. I sincerely doubt I'll have a chance to research both.
Turn 9. Nothing to do this turn but let the economic phase occur, and move my fleet to a more central location. I also built 2 Battleships and a 4th Battlecruiser to augment my fleet.
|Beginning of turn 10|
|I should get six shots off each round before it goes!||My Battlecruisers have seen better days.|
Now its the final economic turn of the game. First I roll to see where the last Doomsday Machine appears, and it's in the same spot again. I decide to forgo research and build a Base at the Doomsday Machine's first target, along with 2 more Battleships for reinforcements. I only hope its enough.
|Beginning of turn 11|
|It's the final countdown!||I built some sturdy Battleships|