Showing posts with label No Retreat. Show all posts
Showing posts with label No Retreat. Show all posts

Monday, February 17, 2014

No Retreat: The Russian Front Review

I don't quite remember how No Retreat: The Russian Front got my attention.  It was just one of those games that I saw mentioned here and there.  By the time it got my attention enough for me to investigate further, the deluxe GMT edition was already out of print.  There was the Victory Point Games edition, but I really wanted the mounted board and high quality counters that came with the GMT version.  Now the situation is even worse, with VPG no longer offering an edition, and GMT's version still out of print.  Regardless, one day I was looking for No Retreat: The Russian Front on eBay, and was lucky enough to win a copy for only $40!  I was the only person who even bid on it.  Truly a singular occurrence.

No Retreat is an operational level wargame taking place on the front between Germany and Russia in World War II.  It was designed by Carl Paradis, released by VPG in 2008, and re-released by GMT in 2011.  It's a wargame in the classic hex and counter style, with an emphasis on enemy zones of control, supply, and combat result tables.  It also introduces an engaging modern element with it's masterful use of event cards, which simultaneously represent special abilities, reinforcements, rail capacity and combat initiative on your opponent's turn.  Each individual scenario plays in about 2 hours for me, and the campaign would likely take me all day.

Sunday, December 15, 2013

Best and Worst of 2013

With 2013 coming to a close, it's as good a time as ever to look back over the games I've played, and decide on the ones I loved the most.  These won't necessarily be games that came out in 2013.  Just games that occupied the greatest mindshare over the year.  The games I was most excited about getting to play, or puzzling out new strategies for.

Of course, there are also the games that were most of a let down.  Games I got extremely excited for, that almost immediately flopped.  I've played them once or twice, and they've since sat in a drawer, unlikely to ever emerge again.  Or I was very excited to try them at a convention, and immediately hated them.

Sunday, October 27, 2013

A Slew of First Impressions

So this week I got older.  Apparently that entitles me to lots of free things from people.  And as luck would have it, I have a lot of great people in my life who knew just what I wanted.  Board games!  I was even lucky enough to have them around me to try out all the new games.  So to make up for not having a full review of anything, here are a bunch of first impressions.